GETTING STARTED

Setting up your first 3D gallery

From signing up to a walk-through exhibition in four steps: upload your work, create a room, place the pictures, publish.

What you need

Your image files and about half an hour. No technical knowledge, no software, nothing to install — it all runs in the browser.

After signing up you have 14 days to try things out. You can set everything up in that time and walk through your own gallery.

Step 1: upload your work

Under “Works” you add each picture one at a time: upload the file, give it a title, and optionally the artist's name, year, technique, dimensions and a description.

Titles and descriptions are worth the effort twice over — they appear later on the public page for the work, and they are what a search engine can actually read about it.

Step 2: create rooms

Under “Rooms” you lay out the floor plans: width, depth, height. Push two rooms together and the doorway between them appears on its own.

How many rooms you get depends on your plan. If it isn't enough, you can book individual extra rooms without moving to a larger plan.

Step 3: place the works

Under “Placement” you drag your works onto the walls. Each picture snaps flush to the nearest wall, at a sensible height and facing into the room — there is no need to align anything to the millimetre.

Step 4: publish

Set your works to “Published” and add a payment method. From then on your gallery is reachable by anyone at your own address.

Why the card is needed, and what happens without one, is covered in detail under “When is my gallery publicly visible?”.

Common questions

Do I need technical knowledge?

No. You upload pictures and arrange rooms — all through an ordinary interface in the browser. There is nothing to program and nothing to install.

How long does it take to get my gallery up?

With a handful of works you'll be done in about half an hour. The most time-consuming part is usually writing the captions, not building the rooms.

Related

Try it yourself

14 days free — or simply walk through a finished example gallery first.